Subject 0011

Summary
Subject 0011 is the main antagonist of the Before the Dawn Roblox games and the mascot of them. He is a anomalous monster who escaped from a facility and kills people. He has a virus known as the Nightfall virus and is connected to a mysterious creature that existed during pirate times.

Powers and Stats
Tier: At least 8-B, likely higher

Name: Project 0011, Nightmare (in Before the Dawn old), Project 0011: Nightfall (in Before the Dawn Redux), Night 'Vitiated', Nightfall phase 1-3 (in Before the Dawn II), Nightfall (in Before the Dawn II and by fans), Subject 0011 (in Night Shift and Before the Dawn II)

Origin: Roblox, Aurek Team games, The Before the Dawn games

Gender: Male but is referred to as genderless and has feminine hair

Age: Unknown

Classification: Monster, slasher, anomaly, possibly former human

Powers and Abilities: Gets Angry and is Powerful, Teleportation via Warp, possible Longevity (doesn't appear to age), Can kick, Punch, and Swipe, Cloaking via Cloak, Can Charge, Weapon Mastery of all of the weapons in Before the Dawn II and presumably Slash, Status Effect Inducement (is able to prevent people from moving), has a robot like body in Before the Dawn II, Stealth Mastery, Natural Weaponry (has sharp claws and a razor on his arm), Transmutation (can use the Nightfall virus to turn people into slashers), Immortality (Type 2), Charge Attack via Charge, Maze Manipulation via collapse, Non-Physical Interaction (is able to see ghosts and upscales to the player characters from Slash who can fight ghosts), Hacking (hacked an elevator), One Hit Kill via collapse (and many of his victims were one shotted), Resistance to Time Stop (can move while time is frozen), Heat Manipulation (is unaffected by hopping in water and molten lava, can survive in cold temperatures), BFR due to Warp, Electricity Manipulation (is unaffected by jumping in electric sewer water), and likely more due to the Nightfall Virus

Attack Potency: At least City Block Level (killed the eight people from the first Before the Dawn, is skilled at killing, killed everyone at the facility, can make giant tunnels collapse, made entire sectors of the facility collapse, killed John canonically, blew up 8 tunnels and a van, killed millions of scientists and staff members, killed 8 other subjects, was treated by scientists as a major threat), likely higher

Speed: At least Superhuman Level (is faster than athletes, can outrun cars)

Lifting Strength: Regular Human Level (can pick people up and then kill them)

Striking Strength: At least City Block Level (killed the eight people from the first Before the Dawn, is skilled at killing, killed everyone at the facility, can make giant tunnels collapse, made entire sectors of the facility collapse, killed John canonically, blew up 8 tunnels and a van, killed millions of scientists and staff members, killed 8 other subjects, was treated by scientists as a major threat), likely higher

Durability: Unknown, at least City Block level (isn't at all harmed by being shot, being hit with baseball bats, stabbed with crosses, falling from high up, upscales to the Player characters from Slash who can take a lot of damage)

Stamina: Very high (never shows fatigue, can chase athletes)

Range: Melee

Standard Equipment: The Nightfall virus, all of the weapons from Before the Dawn: II and presumably Slash

Intelligence: Gifted (is skilled at killing, has escaped a facility, can make tunnels and sectors of places like collapse, can pretend to be a human, can hack a elevator)

Weaknesses: Doesn't use the Nightfall virus or transmutation often, focuses mainly on killing. Project 0011's abilities have cool downs and or have a limited amount of time that they work

Notable Attacks/Techniques:

Unique Abilities


 * Roar: Subject 0011 is able to roar doing damage to people and objects, if a staggering Survivor gets damaged it cause a recharge
 * Warp: Subject 0011 is able to warp, teleporting to the nearest Survivor
 * Cloak: Subject 0011 can cloak, becoming hard to see and notice
 * Marker: In Before the Dawn II every time a survivor moves or breathes, arrows appear showing survivors current location
 * Collapse: In Night shift during the beginning of the sewers section of the game a large portion of the sewers almost collapses, later during the facility section various large sectors of the facility collapse
 * Charge: Subject 0011 is able to charge with a sword like razor on his arm one hit killing anyone standing in his path

Not As Unique Abilities


 * Bite: Subject 0011 bites a nearby survivor, causing the survivor to take small amounts of damage over time
 * Swipe: Subject 0011 swipes at a nearby survivor, draining their stamina and doing small amounts of damage over time
 * Spit: Subject 0011 spits at a nearby survivor, doing large amounts of damage over time
 * Disguise: Subject 0011 is able to disguise himself as a survivor
 * Detect: Subject 0011 sees and knows the location of the closest survivor
 * Trap: Subject 0011 creates a fake downed survivor that will explode doing critical damage when real survivors get close
 * Chase: Subject 0011 gets more stamina
 * Fury: Subject 0011's attack speed increases
 * Execute: Subject 0011 finishes off injured survivors
 * Skip: Subject 0011 skips in the future
 * Rewind: Subject 0011 rewinds time and sees the positions of survivors
 * Freeze: Subject 0011 pauses time like Dio Brando for 9 seconds
 * Arrest: Subject 0011 pulls a nearby survivor over dealing small amounts of damage
 * Lockdown: Subject 0011 puts down traps that prevent survivors from moving while doing a small amount of damage
 * Mine: Subject 0011 places a mine down that does a small amount of damage
 * Ambush: Subject 0011 teleports close to a survivor and reveals all survivors
 * Booby Trap: Subject 0011 will make 1/3 of the map's consumables explosive
 * Vapor: Subject 0011 becomes a hard to see cloud of vapor
 * Mist: Subject 0011 blasts out a cloud of mist that can stun and drain the batteries of survivors and anyone being hit by the mist are marked for a short duration.
 * Possession: Subject 0011 possesses a survivor, disabling their controls for the duration of possession, after the end of the duration the survivor explodes blasting out a cloud of mist doing heavy damage and draining the batteries of survivors with any survivors caught in the explosion being marked for a short duration.

Note: Its unknown if the mysterious creature from the A Pirate's Tale Let the moon light your path quest line scales or not.

Note 2: This profile to going to get a another key, more photos, and more.

Note 3: Names of characters in Aurek Team games change very randomly so in order to make indexing easier I used the Subject 0011 name